Preview Figma
Year
2019
Client
TAIF TEC FZ LLC
Overview
JD World is a mobile entertainment platform built for users who consume humor-driven content such as funny videos, memes, riddles, and GIFs. Designed for the UAE-based client TAIF TEC FZ LLC, the app focuses on high-frequency, low-effort consumption while maintaining a polished, brand-led experience. My role as the product designer was to define the end-to-end UX, interaction patterns, and visual system—ensuring the app felt fast, playful, and intuitive across discovery, consumption, and engagement flows.

Key Design Decisions
The primary design decision was to organize content by intent rather than format, allowing users to switch seamlessly between Funny Videos, Riddles, and Memes without cognitive friction. A dark UI with bold yellow accents was chosen to amplify contrast, reduce eye strain, and align with entertainment-first usage patterns. Navigation was intentionally kept shallow, with a bottom tab structure optimized for one-handed use. Search and discovery were designed as lightweight, forgiving experiences—using visual cues, quick suggestions, and minimal typing—to support casual browsing rather than deliberate exploration.
Interaction & Experience Choices
Content cards were designed to surface the most relevant signals upfront—thumbnails, engagement indicators, and clear play actions—so users could decide instantly whether to engage. Notifications and “Watch Now” prompts were integrated to re-engage users without feeling spammy. Profile and settings were kept minimal to avoid interrupting the entertainment flow, reinforcing the idea that JD World is about instant enjoyment, not configuration.
Impact
Reduced friction in content discovery through intent-based categorization
Faster content engagement due to simplified navigation and visual hierarchy
Strong brand recall driven by a consistent dark + yellow visual system
Improved session depth by encouraging continuous, low-effort browsing
Why This Project Matters
JD World demonstrates my ability to design content-heavy consumer products where speed, clarity, and emotional tone matter more than feature depth. The project highlights skills in entertainment UX, mobile-first interaction design, and building visual systems that support high-engagement use cases without overwhelming the user.









